Guillotine Cross Skill Balance Formula


Guillotine Cross
Venom Impress
Poison resistance reduction: - (10 * Skill Level) %
Global Skill Delay: (3.5 - 0.5 * Skill Level) seconds
Cast range: 10 cells
Cross Impact
ATK [{Skill Level x 100) + 1000} x (Caster's Base Level / 120)]
Global Skill Delay: (3 - 0.5 * Skill Level) seconds
Dark Illusion
Damage: ATK 100%
Global Skill Delay: 1.5 second
Cross Impact Activation chance: (4 * Skill Level) %
New Poison Research
Brew Success Chance:
A + B = (Total Success Chance %)
Where A = (30 + 5 * Skill Level) % , B = (Dex/30 + Luk/10 + Job Level/10)%
Guillotine Cross Poison Resistance: (5 * Skill Level) %
Enchant Deadly Poison duration increase: (3 * Skill Level) seconds
Create New Poison
Global Skill Delay: 0.5 second
Guillotine Cross Poison skill duration is reduced by 1 second for every 2 stat points, calculated VIT + LUK.

Types of Poisons
Nerve paralyzing poison - Toxin
300 second base duration; inflicts damage on a target causing it to flinch every 10 seconds. Flinching prevents the target from casting skills and Phen card option (special.sc command) will not prevent skill cast interruption.
Paralyzing poison - Paralyze
300 second base duration; Attack Speed -10%, FLEE -10%, Movement speed reduced in half. (AGI down, Quagmire, Marsh of Abyss, Freezing cannot bring the target's movement speed down lower than 50% on a target inflicted by Paralyze.
Weakening poison - Venom Bleed
300 second base duration; Max HP decreases by 15%.
Hallucinogenic Mushroom - Magic Mushroom
300 second base duration; forces a target to use <laugh> emoticon, and a random skill is used every 4 seconds. Target loses 3% HP every 4 seconds.
High fever poison - Pyrexia
300 second base duration; inflicted a target with Blind and Hallucination status effect that cannot be recovered with recovery items. Hallucination caused by this poison will not shake the player's screen, but display a largely over exaggerated damage taken over the target's head. If a target is damaged while inflicted by the poison, the player will be remain in flinching motion, which will interrupt skill casting.
Oblivion - Oblivion Curse
300 second base duration; forces the target to use <?> emoticon and causes status effect: Oblivion. Status Effect: Oblivion will prevent natural SP regeneration and prevent all skill usage during the status effect duration. Oblivion curse is different from Silence; it cannot be cured by Lex Divina, Green Potion etc. Target has a chance of resisting Oblivion curse.
Target has a chance of resisting Oblivion Curse poison. If this number is represented by a, 100% - (100 - 0.8 x INT) = a, where if a < 5%, poison resistance is set to 5%.
Leech - Leech End
300 second base duration; deals certain amount of damage every second.
Damage formula: Damage per second = {Target VIT x (New Poison Research Skill Level - 3)} + (Target HP/100)
*** Boss Monsters are not affected by Guillotine Cross Poisons.
Poisonous Weapon
Poisoning Rate: (2 + 2 * Skill Level) %
Global Skill Delay: 1 second
Weapon Blocking
Activation Chance: (10 + 2 * Skill Level) %
Global Skill Delay: 2 seconds
Counter Slash
ATK [{(Skill Level x 100) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]%
Weapon Crush
Damage: 100% ATK
Strip Chance: same as Rogue skill: Divest weapon
Duration: Player = 60 second + (Skill Level x 15) second + {(Caster's DEX - Target's DEX) x 1} second.
Monster = 60 seconds + (Skill Level x 30) second + {(Caster's DEX - Target's DEX) x 0.5} second.
Venom Pressure
Poisoning Chance: (70 + 5 * Skill Level) %
HIT bonus: + (10 + 4 * Skill Level)
Global Skill Delay: 1 second
Poison Smoke
Poisoning Chance: 50%
Duration: (8 + 2 * Skill Level) seconds
No longer consumes Poisonous Weapon buff
Fixed Cast Time: 2 seconds
Global Skill Delay: 2 seconds
Cloaking Exceed
Movement Speed: (90 + 10 * Skill Level) %
Number of Hits before being taken out of Cloaking:
Level 1~2: 1
Level 3~4: 2
Level 5: 3
Global Skill Delay: 2 seconds
Phantom Menace
Damage: 300% ATK
Global Skill Delay: 1 second
Will not deal damage to non-hidden targets.
Hallucination Walk
Skill re-use Delay: 300 seconds
Duration: (25 + 5 * Skill Level) seconds
Flee bonus: + (50 * Skill Level)
Magic avoidance: (10 * Skill Level) %
Prevents Extreme Vacuum from affecting Guillotine Cross.
- 50% ASPD after skill duration.
Rolling Cutter
Damage: ATK [{(Skill Level x 50) + 50} x Caster's Base Level/100] %
Global Skill Delay: 0.2 second
5x5 AoE at level 5
Max Counter: 10
Cross Ripper Slasher
Total Damage = A + B
A = ATK [{(Skill Level x 80) + 400} x Caster's Base Level / 100] %
Rolling Cutter Counter damage bonus
B = ATK [(Rolling Cutter Counter x Caster's AGI)] %
Global Skill Delay: 1 second
Cast Range: (8 + 1 * Skill Level) cell

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